As long as your uploading .gltf
.stl
.fbx
.obj
, you can export from any platform. While the teardown project is in it's infancy, these flows will help you get the best results while uploading
note: In all exporting cases, its a good idea to have your node names (groups and objects) named sensibly. Geometrically different nodes should be named differently, and geometrically idenitical nodes should be named the same and not appended with a number ('_2' for ex.). This will make your uploading experience much smoother.
Have a different platform you want to export and upload from? Let us know on our Discord server
export .fbx
and upload directly to teardown
Export .step
then either:
.fbx
and into Teardown.gltf
and into Teardown (ensure size is correct in clara editor)note: .gltf
exports from onshape are currently problematic
export .gltf
and upload directly to teardown
export .gltf
and upload directly to teardown (ensure size is correct in clara editor)